The Journals of Roden, the foundational basis for our game today, were based on the initial ideas that we had brought to the mod.Īt one point, bad tidings came again when we made the poor decision to switch engines.
The first thing we did was attract a professional writer and concept artist to help us expand on this wonderful world. Fortunately, help came from an unexpected area in the form of the new team members that we still have today. Some mistakes were made in terms of planning, background information, map layouts. One of our favourite development sayings has been: "Is it Hexeny enough?"Īfter two years of progressive development, the process became increasingly more difficult. This is the primary requirement we still adhere to today in each each and every asset put into the game. In order to receive permission, we had to ensure that what we had looked stunning and felt like the original.
From there things just went on: people started e-mailing and before we knew it we were inquiring with Raven Software if we would be allowed to create this Total Conversion. "I wonder what the Wraithverge would look like in the Doom 3 engine." was the simple premise that launched this project back in 2004. We've chosen to use an episodic approach in order to create a manageable release schedule. The second and third episodes will be based on the warrior and sorceress class respectively. Our first demo release, an excerpt from the first episode, is based on the Cleric class. The game will be released in three episodes, each based on one character class. Our story ties into the expansion packs and also touches upon the Heretic narrative especially the incredible atmosphere painted into these rich worlds and their darkling journeys. You'll even be able to visit some places that you've seen before in the course of your previous adventures. When id Software released Doom3, we immediately saw immense potential in the engine itself the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen. In fact, most of us spent countless hours with the entire series. In order to play this game you will need to have the fantastic game called Doom3 installed, which was released end of 2004 by id Software.Įdge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. He Xen:Edge of Chaos will be a new and free game, based on the original Hexen game that was developed by id Software and Raven Software.